a custom beat saber mode was requested from one of my clients for a DevOps events displaying kuberntess models as beat blocks and bug models as bombs.
client requested the models to preserve their blue colors in both left and right
modelling beat block and bomb models with specific requirements for the mode
guiding the client through modding his beat saber game and uploading the custom mode
writing custom shader for preserving the original colors of the model (instead of beat saber applying red and blue)
developing this version from scratch on unity
Watch on YouTube