A curious girl who fell in love with VR Development
After hustling with embdedded systems, AI, web dev, and coding in C++, python and even assembly (and many other languages)
I finally found my passion in VR
I started in 2022 with Unity and since then I’ve played around with everything from simple VR apps to MR features on both Quest 2 and 3
Here are some of my favorite projects I worked on
XR, Work, Unity
Unity
Work, XR
Unity, XR, Work
XR, Unity, Work
Unity, Work
XR, Untiy, Personal
Unity
XR, Unity, Personal
Unity, Work
Personal
XR, Unity, Personal
Personal
Personal, Hardware
Personal
Unity, Personal
Personal
Personal
Personal, Hardware
Personal, Hardware
• Helped 100+ students with their graduation projects on VR diploma offered from American Center Cairo.
• Conduct weekly online sessions to explain new concepts in VR.
• Develop Virtual Relaity prototypes and demos.
• Debug technical issues in VR application and VR headsets.
• Top Rated with JSS 100%.
• Implemented two new features related to MR.
• Debug and fix problems in project.
• Conduct weekly meetings with 3d artists and Project manager.
• Upgraded the whole project and removed deprecated packages.
• Develop NLP model with python.
• Deploy model on AWS.
• Test model performace.
• Upgraded the whole project and removed deprecated packages.
• Help artists turn their ideas into VR experience by providing custom editor tools.
• Provide technical support for Unity Engine.
• Helping with Unity features as Particle systems, animations, shaders.
• One of the Projects I was mainly working on, won multiple awards and was displayed in the new Museum in Egypt
2020 - 2021 • Engineering Foundation Year
2021 - 2022 • a semester in Biomedical Engineering, then switched majors
2021 - 2023 • year and half in Electronics and Communication Engineering, then switched majors
2023 - 2027 • studying 4 years Bachelor in Computer Systems in Engineering