A curious girl who is also a VR developer. After hustling in many different fields including: embedded systems, electronics and Logic design, AI, web development, kotlin android development, and learning to code in different languages(C++, python and assembly). I finally found my passion in VR and game development
I Started to learn VR development in 2022 using Unity Engine to develop on Oculus Quest 2. I have worked with many of the Quest2 and Quest3 features from simple VR apps to MR features and hand tracking.
Here is my portfolio showing What I have learnt so far.
XR, Untiy, Personal
XR, Unity, Personal
XR, Unity, Personal
Personal
XR, Unity, Work
Unity, Work
Unity, Work
Unity, Work
Unity, Work
Personal
Personal
Unity, Personal
Personal
Personal
Unity, Work
• Helped 100+ students with their graduation projects on VR diploma offered from American Center Cairo.
• Conduct weekly online sessions to explain new concepts in VR.
• Develop Virtual Relaity prototypes and demos.
• Debug technical issues in VR application and VR headsets.
• Top Rated with JSS 100%.
• Implemented two new features related to MR.
• Debug and fix problems in project.
• Conduct weekly meetings with 3d artists and Project manager.
• Upgraded the whole project and removed deprecated packages.
• Develop NLP model with python.
• Deploy model on AWS.
• Test model performace.
• Upgraded the whole project and removed deprecated packages.
• Help artists turn their ideas into VR experience by providing custom editor tools.
• Provide technical support for Unity Engine.
• Helping with Unity features as Particle systems, animations, shaders.
• One of the Projects I was mainly working on, won multiple awards and was displayed in the new Museum in Egypt
2020 - 2021 • Engineering Foundation Year
2021 - 2022 • a semester in Biomedical Engineering, then switched majors
2021 - 2023 • year and half in Electronics and Communication Engineering, then switched majors
2023 - 2027 • studying 4 years Bachelor in Computer Systems in Engineering